Apexes
Phoenix II —FAQ (IOS)
BOOKMARK
FAQ (IOS) by light_rock_zz
Version: 5.3 | Updated: 07/29/2025
FAQ of the Month Winner: January 2020 | Highest Rated Guide
Apexes
Introduction to Apexes ![]() | |
---|---|
Main Weapon Apexes | Special Apexes |
You may refer to this website to search up the apexes of every ship:
https://elegater.github.io/
- You can only view and unlock the apexes for a particular ship when that ship is fully upgraded (to 6-6-6).
- Every ship has 2 apexes, which equates to a total of 200 apexes.
- You can buy both apexes, but only one of them is usable at any point in time.
- You can switch between apexes, or switch back to the base form of the ship at any time.
- Apexes can be seen as cosmetic changes, like skins in other free-to-play games.
- As confirmed by the devs, apex prices are hand set based on apex appearance instead of the apex's re-adjustment / enhancement. Also, apexes that are red in color tend to be worth more, because they look better to the devs themselves.
- Some apexes have useful changes, others not so much.
- There are some apexes that are necessary to secure Best of the Best
or (specialist) Best of the Best
badges since some apex enhancements improve the ship's speedrunning capabilities.
- There are some apexes that are necessary to secure Best of the Best
The greek alphabet of the apexes only determines the apex price. It does not determine its re-adjustment / enhancement.
Here is the list of all apexes, with their respective costs:
Apex | Total Cost | Apex | Total Cost | |
---|---|---|---|---|
Alpha (α / Α) - ¢5.000 | (4 Aura Apexes | Lambda (λ / Λ) - ¢30.000 | (8 Aura Apexes | |
(¢20.000 | (¢240.000 | |||
¢95.000 | ¢660.000 | |||
Beta (β / Β) - ¢10.000
| (12 Aura Apexes + 10 Zen Apexes + 5 Weapon Apexes) × ¢10.000 | Sigma (σ / Σ) - ¢35.000 | (5 Aura Apexes + 13 Zen Apexes) × ¢35.000 | |
(¢120.000 + ¢100.000 + ¢50.000) | (¢175.000 + ¢455.000) | |||
¢270.000 | ¢630.000 | |||
Gamma (γ / Γ) - ¢15.000
| (17 Aura Apexes + 9 Zen Apexes + 1 Weapon Apex) × ¢15.000 | Tau (τ / Τ) - ¢40.000 | (12 Aura Apexes + 3 Zen Apexes + 1 Weapon Apex) × ¢40.000 | |
(¢255.000 + ¢135.000 + ¢15.000) | (¢480.000 + ¢120.000 + ¢40.000) | |||
¢405.000 | ¢640.000 | |||
Delta (δ / Δ) - ¢20.000
| (15 Aura Apexes + 10 Zen Apexes + 2 Weapon Apexes) × ¢20.000 | Phi (φ / Φ) - ¢45.000 | (4 Aura Apexes + 4 Zen Apexes + 1 Weapon Apex) × ¢45.000 | |
(¢300.000 + ¢200.000 + ¢40.000) | (¢180.000 + ¢180.000 + ¢45.000) | |||
¢540.000 | ¢405.000 | |||
Epsilon (ε / Ε) - ¢25.000
| (14 Aura Apexes + 15 Zen Apexes + 1 Weapon Apex) × ¢25.000 | Omega (ω / Ω) - ¢50.000 | (2 Aura Apexes + 2 Zen Apexes + 1 Weapon Apex) × ¢50.000 | |
(¢350.000 + ¢375.000 + ¢25.000) | (¢100.000 + ¢100.000 + ¢50.000) | |||
¢750.000 | ¢250.000 | |||
Cumulative Cost of (93 Aura Apexes + 87 Zen Apexes + 20 Weapon Apexes) = (¢2.220.000 + ¢2.120.000 + ¢305.000) = ¢4.645.000 |
An easy way to remember apex prices in ascending order (since the increase is always ¢5.000) based on the greek alphabet is through the following:
ABCDE LaST Phoenix Order
- The C is replaced by G for Gamma, but "Camma" sounds quite close, so it sort of works.
Main Weapon Apexes
Weapon Apex | Name | Description |
---|---|---|
Jericho Alpha | Radar Upgrade | Inferno Seekers now home in on enemy turrets. |
Yoth-Hola Beta | Laser Expansion | Auto firing lasers are fitted around the ship. |
Oran Delta | Meson Controller | Advanced targeting and power control allow Meson Lasers to reload and switch targets more efficiently. |
Kada Veni Alpha | Launcher Upgrade | Pulses have better homing capabilities. |
Wrackr Alpha | Laser Upgrade | Projectiles are replaced by more accurate lasers. |
Havoc Alpha | Volatile Mass | Mass Driver shots have a larger explosion. |
Ogon Phi | Photon Array Mk3 | Greatly improved target tracking speed. |
Essin Alpha | Improved Optics | Cyclones have better homing capabilities. |
Aurora Tau | Homing Module | Quantum Nukes now have slight homing capabilities. |
Von Braun Beta | Improved Thrusters | Daisy Cutters have better homing capabilities. |
Heechi Beta | Quick Charge | Volleys of Seekers are shot in quick succession. |
502-Q8 Alpha | Volatile Plasma | Projectiles now explode and deal blast damage upon impact. |
Proteus Gamma | Unstable Photons | Photon Detonators trigger a larger explosion. |
Exarch Omega | Phase Refraction | Phase Prisms can fire on targets within a wider angle. |
Boxer Beta | Smart Fire | Flash Cutters fire automatically when a target is in front. |
Sonah Alpha | Firestorm Spec B | Faster target tracking and prioritizes active enemy turrets. |
X-81 Beta | Twin Launchers | Launch twin missiles from each launcher. |
Scuuxun Delta | Seeker T'kari | T'kari Spikes now have slight homing capabilities. |
Shogun Epsilon | Graze | Grazing enemy projectiles is slightly easier and rewards more energy. |
Special Apexes
Special Apexes that are also underlined also have hidden main weapon changes that are on top of the Aura
or Zen
they change. They are as listed below:
- Phoenix Delta - Adds additional homing missiles
- Phoenix Beta - Adds additional homing missiles
- Sakura Phi - Tightens the spread of the Edge Projector main weapon from 11 swords to 7 swords and increases the projectile hit circle
- Dragonfly Epsilon - Changes the Twin Miniguns main weapon to Twin Laserguns, which have a tighter spread with instantaneous travel speed like lasers
- Disaris Sigma - Adds a forward beam at the left side of Disaris
- Disaris Omega - Adds a forward beam at the left side of Disaris
Trivia: The hidden main weapon changes were actually supposed to be the only apex effect for an apex of Phoenix, Sakura and Dragonfly (since Disaris wasn't released at the point in time when apexes were first released). However, the devs decided last minute to make it an additional apex effect on top of these apexes rather than simply main weapon changes.